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October 25th, 2012, 14:00 | #1 |
Quick draw on Open Class weapons? Any suggestions?
Hey guys,
Just wanted to get some input on some quickdraw techniques from an holstered position specifically in an open class shooting competing and in-game where you have a primary drawn but need to switch to the secondary pistol. Suggested stances? Suggested trigger pull weight? Suggested holster? Fast target acquisition techniques? Cmore/MRDS vs iron sights? Wrist rotation techniques? Breathing techniques? etc... I timed myself last night with an average of about 2.5seconds on a REACTIVE side as opposed to being the instigator (<==the guy who shoots first). And I can't get any faster at it. I've been doing some exercises over the past couple of weeks of target acquisition and wrist techniques with Glocks and 1911 with various sight pictures and I can't break the 2.5 mark. Shot accuracy is fairly consistent but I can still fine tune my gun with a few upgrades. I suppose in a Shooting competition your always on the reactive-quick-to-the-gun side but in a game where your primary fails (hypothetically speaking) and your opponent has a bead on you first and puts you in a reactive state, what techniques do you employ for a fast draw? I'm running one of those taco holsters with Glocks and open-class basic 1911. Any suggestions?
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"May you fight with the strength of ten full grown men." |
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October 25th, 2012, 14:13 | #2 |
Use a one point sling with your primary.
When you need to draw, drop or throw your primary to your side and draw your pistol. Snap shoot, do not aim. This means aiming down the gun/slide and instinctively aiming, as opposed to finding sights first. At least for the first few shots. You'll be much faster that way. |
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October 25th, 2012, 14:29 | #3 |
Prancercise Guru
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Did you watch this? http://www.airsoftcanada.com/showthread.php?t=146319
My opinion here is all in the field with a holster that has retention and protection over speed. On the 226 I run a Serpa. On the Glock I run a Crye copy. No tips on the IPSC cowboy stuff. I like a holster on my chest. If you can visualize your arms as you're holding your primary and its going to go dry or just stops you just drop the primary. If it's on a one point set it to drop to the weak side, but I prefer a 2-point for this myself unless it's a tiny PDW. So you've released the weapon but your hands are still up, as soon as it's dropped clear you bring your strong hand to your chest and grasp the pistol. I draw and go for 2-handed with a crushing grip and start shooting when I get a flash of things lining up. I shoot with both eyes open, cross eye dominant in what is usually called the Quell stance. I will vary that by conditions and situations. I like the idea of RDS sights on pistols but I think they're not ready yet in the world of airsoft. The IPSC stuff is too fragile for me. The way to get good at shooting a pistol is to shoot a lot. A couple hours a day if you can. The good news about that is from people who know; if you get good with a pistol some of those skills will transfer up and improve your rifle shooting.
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Airsoft, where nothing is hurt but feelings. |
October 25th, 2012, 14:54 | #4 |
Regardless of transitioning from primary or just a draw, the technique should not vary aside from moving away from the primary. The difference is in a transition the support hand is dropping/throwing the primary away from your work space and shooting hand going for the holster and gun. Depends on the urgency you might have to start from one handed shooting. Regardless though the drawing to aiming phase should be very similar. As soon as the pistol left the holster the muzzle should be forward and for me its coming up to my center mass and punch forward to your work space. I think for some teaching defensive shooting if the target is close enough to be an immediate threat they would actually start firing(while backing away from the target) as soon as the muzzle is pointed down range, then as they draw away from the threat they go to a proper shooting stance. If you are not transitioning, the support hand will meet the weapon as it get to the work space...Pistol shooting needs lots of practice and muscle memory and you need to work on sight acquisition....also note shooting RDS like a C-more to shooting iron sight there is going to be a difference in the sight plane. Slide mounted RMR/Docter sight is start to get more popular, and they have less of a difference in sight plane...
EDIT: This is mainly from a hip holster mounted on the shooting hand side, should be relatively similar to dropleg. My IPSC rig to regular belt rig are both hip mounted, with the IPSC rig extend down a bit more as its made for a 7" open Hi-Capa. Last edited by RacingManiac; October 25th, 2012 at 15:00.. |
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October 25th, 2012, 18:25 | #5 |
formerly Sepulcrum
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PRACTICE, whatever you do you'll need to practice it, allot. You could be using the best technique ever but the guy next to you with no real technique but much more practice doing it his inefficient way will be much faster than you.
I'm one of the quicker draws with pistols of everybody I play with, I always use sights too. I wasn't born that way, I don't know any secrets, I just spend allot of time/bbs/propane shooting at targets when I'm bored. Also, watch the magpull dynamic videos, tonnes of useful information in those for both manipulating a rifle and pistol, shotgun video was fun too but not as much of it transitions over to airsoft. |
October 25th, 2012, 18:49 | #6 |
I can't say much about the quick draw (I went to TTAC3's latest AQ2, and MilanWG did some awesome teaching, so I've got to practice all that), but I've started watching the magpull dynamic videos, and they really do give you a lot of information. I really recommend them for everyone. =D
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October 26th, 2012, 10:16 | #7 |
Thanks guys. Much appreciated.
On the subject of eye dominance, in an IPSC type setting, having what's called stereo vision is very important to me to quickly acquire the target. But I find that no matter which sights i use (iron and optics) i find myself having "double vision" because my eyes can't seem to compensate for both the foreground and background on a the sight plane (I have glasses). In turn, this throws my whole stance into disarray because my body can't compensate for the perceived depth of the target. Often times, in my drills, I find myself forcibly switching from isosceles stance to bladed stance and having to use my dominant eye to aim (the other eye closed). I was hoping that a CMORE would have eliminated the problem at a higher altitude but it limited my plane of vision and I can't acquire the next target as quickly. Plus, I have a crappy CMORE with a lot of glare and the dot doesn't show up properly, but that's another story. I've been doing some eye exercises whereby, I snap my eye to the target. But when I apply the addition of the gun to the exercise, my arms tends to overcompensate for my eye's perceived mark on the target. That is, my gun placement will overshoot "what my eye is snapping to." thus forcing me to realign to my target anyways. sorta like a back and fourth. Any thoughts?
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"May you fight with the strength of ten full grown men." |
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October 26th, 2012, 12:40 | #8 |
Prancercise Guru
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1) Ditch the optic if it's just an ornament.
2) talk to other shooters with glasses on and see if they have any tips. 3) Keep practicing. 4) A laser can really help your drill to acquire the target. I don't go continuous on but rather I line up on target and flash the laser when I pull the trigger. Then I repeat till the red dot hits the target. Obviously you need to use a laser can be zeroed to the point of impact to do this.
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Airsoft, where nothing is hurt but feelings. |
October 26th, 2012, 12:57 | #9 |
GBB Whisperer
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Using an optic requires practice. There are specific sight acquisition drills required for using electronic optics. In reality, they are similar to "fishing" a sight with open sights (irons) - the difference is the adjustment of the pistol level (to compensate for sight over bore), as well as using a C-More's natural locations to predict the dot's plane of rise.
Where are you located? You should come out to a CAPS event some time if you're in the GTA... |
October 26th, 2012, 13:31 | #10 |
Here's something else you can try. As you're reaching to draw your pistol, put your weak hand up (you'll be looking at your target already) and point your finger/hand at your target, draw your gun and place it into your weak hand. That should help you with accuracy.
I've also found that the Serpa Sportster/CQC holster was the fastest draw/holster I've ever owned. I've had a lot of training an practice when I was competing in the local CQB league as part of the house team. We did a lot of snap shooting, switching from primary to secondary, and drawing the side arm quickly and accurately. I've found that practice drawing your gun and bringing it up slowly to train your muscles and aiming down the sights can always help you. Even if you're doing dry runs at home watching the tv. Once your muscles have remembered this action you're going to be much faster and you'll be able to snap shoot targets accurately. |
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October 26th, 2012, 14:18 | #11 | |
GBB Whisperer
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Quote:
I just timed myself with two setups, starting with hands at my side: Safariland ALS Hip (Paddle) Holster Mounted just behind the hip bone. 1911 1.24 second reaction time 0.22 second double tap Steps from beep: Disengage ALS safety, draw weapon, disengage safety lever, fire. 101 Holsters Kydex Hip Holster (Raven Concealment Systems style) Note: This holster does not have a mechanical safety, and would not be a legal holster under IPSC rules. Mounted just behind the hip bone. Kimber Warrior 0.97 second reaction time 0.17 second double tap Steps from beep: Draw weapon, disengage safety lever, fire. Using my Ghost holster, I could probably shave at least another quarter second off the time. My times are slow compared to the pros. The fastest ones can draw and get a sight in less than 0.7 seconds. A Taco holster is the wrong holster to use for a number of reasons. Mostly, because it encloses the pistol too much - especially for an Open Division pistol, which has a longer muzzle (compensator), and the optics. A lot of potential snag points are presented. My suggestions regarding your requested recommendations (this is what works for me - each person is different, and they may find something that works better for them.) Suggested stances: Isoceles Suggested trigger pull weight: For open division, go as light as you can without the pistol being unsafe. In general, airsoft pistols already have an extremely light trigger. However, they can be tuned to hair triggers with a very short pull, and barely 1 oz in pull weight. Regardless, training will compensate for any trigger jerk, even with a very heavy pull. It's not so much the weight that matters (it helps), but technique is more important. Your pull should always be straight to the back, and with the tip of your finger. Using the joint of your finger can potentially pull the pistol to one side. Using the joint of your finger is a military practice for their own reasons. Suggested holster: For an open division race gun setup, I can only recommend the Ghost Holster. There are a few variations of this from other manufacturers, but they are essentially all based on the same mechanical concept. These are the fastest holsters you can get, but you have to remember to engage the lock whenever you are not on the firing line. Otherwise, you risk knocking the gun right out of the holster. With that said, other holsters can let you draw extremely quickly (as I showed with my above times). Having a mechanical lock retention is personal preference. It can add security, at the expense of slower draw times. Some lock systems are faster than others. Covered holsters like the ones I mentioned above, are great for skirmishing, as they cover the gun and help protect it from bumps, scratches, dirt, etc. A race holster would be poor for this. However, if you are running an open division setup, you won't be able to find any covered holsters that can also enclose a compensator and optics. Especially if it is a frame mounted optic such as a CMore. You may have luck if your setup uses a slide mounted mRDS, such as a Doctersight. Ultimately, it's up to you to decide what style of holster you want to use for your purposes, and what your budget allows. If it were me, my open division pistol and race holsters would never be on the field for a skirmish or milsim. For those situations, I have other pistols that fall in the Standard Division, Carry Class, whatever you call it (depends on the discipline), and I have enclosed holsters appropriate for each one. If I'm wearing armour, then I'll ditch the hip holster and resort to my drop leg. Fast target acquisition techniques: This... I can not tell you properly over the internet. You need to attend a course, so that you can be monitored. Get 1-on-1 instruction. If you pick up bad techniques now, and continue practising with these bad techniques, they will become bad habits that will be harder to break later on down the road. In general, most competitive shooting courses will tell you the basic draw technique as follows (hands starting from side): - Your support hand should always mirror your weapon hand. This creates balance. - Your holster will dictate how you grip your gun. But make sure you have a solid grip on the pistol before drawing. - After drawing, keeping your arms tucked in, raise the front sight to your plane of sight, while maintaining a safe muzzle direction (some ranges will not allow you to point your pistol straight up. Keep it within 45 degrees of horizontal. Less is better.) This should be occuring on your center line. Your support hand should meet the weapon hand and your two-handed grip should take place here. - While keeping your eye on the front sight, and the front sight on your target at all times, punch your hands out. This process will raise the rear sight up, to meet the front sight. - Once you have a proper sight picture, fire. - Trigger is pulled straight back. Not at an angle. Doing so will jerk the shot. When practising, start it slow, so that the muscle memory builds. Build it properly. When you need to do it fast, it becomes reactive. GRIP, is another issue, and just as important for fast target acquisition. Get instruction on this. I cannot tell you how to do it. Or, watch videos. Look at Todd Jarrett, for example. He only shoots Standard Division. Irons only. And typically, his times are faster than the fastest Open Division shooters running optics. It's all in his technique... and practice. Here's a great video on grip and draw. Watch his technique: Todd Jarrett on pistol shooting. - YouTube Search his name on Youtube and watch all his videos. He's a great instructor. Cmore/MRDS vs iron sights: Optics are a personal preference on which you use. Some have a larger sight picture than others. Some feature a lower sight-over-bore distance (lower is easier to get a natural sight). As for optics vs irons... again, this is personal preference. Some people have a really hard time picking up the dot, because the pistol needs to be held lower. This makes shooting slower, if you're always hunting for the dot. Proper draw technique will reduce the chance of needing to hunt. Again, practice practice practice will create the muscle memory required to get a fast dot acquisition. Having optics doesn't necessarily make you faster. It does if you get the practice. Otherwise, you can always be out shot by guys running irons. "Wrist rotation techniques?"? Sorry, I'm not getting what you mean by this. Rotating for what? As for a transition to secondary from primary, I use a one point sling, and will drop the primary down my centre. Using my support hand to control the muzzle as I place it down, my weapon hand will be reaching for the pistol at the same time. Once drawn from the holster, I revert back to my basic technique, of meeting my hands at centre line (again, elbows still tucked in), and then punch out from there while picking up a sight picture while punching out.
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Advanced Airsoft Armaments and Enhancements Quick to the gun, sure of your grip. Quick to the threat, sure of your shot. Diligentia, Vis, Celeritas Accuracy, Power, Speed Last edited by ILLusion; October 26th, 2012 at 14:25.. |
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October 26th, 2012, 15:26 | #12 |
@Illusion: I may be just assuming from the way e-luder worded his post, but perhaps that 2.5 seconds is a result of switching from primary to secondary and not just drawing?
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Age Verifier - Unionville and Markham. |
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October 26th, 2012, 15:32 | #13 |
GBB Whisperer
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I wasn't sure, because he presented both options. It wasn't clear to me.
I'll time myself on something like in a bit. |
October 26th, 2012, 16:52 | #14 |
Prancercise Guru
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Regardless of what he's timing it will probably benefit being broken down further for practice.
Work just the transition. Work just the Draw. Work the snap shooting pistol in hand. When good at 2 things then combine them. Also maybe a pop up/pop down target that only gives you a couple seconds to draw and shoot vs. a static one.
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Airsoft, where nothing is hurt but feelings. |
October 26th, 2012, 18:26 | #15 |
If the goal is to get good and shooting from a draw, I think that's probably the starting point. The proper procedure to go from any stance to firing hand to the grip, draw, meeting support hand, sight picture and all that is really common to any pistol work.
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