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July 11th, 2005, 23:54 | #16 | ||
CADPAT also works well against the naked eye, simply because of the colour scheme that is used.
I am not saying that your camo will not work as well, just that the pattern used in cadpat has been meticuliously(?sp?) planned, and is generated by a computer algorithm. yours were randomly placed. which will work better? it depends on your point of view. I believe that nature has it's own order to things, and as such, an ordered, or computer generated pattern would work the best for blending. Others believe that because the environment is unpredictable, and ever changing, that a randomly distributed pattern would work best, when used against the chaotic nature of the earth. Okay, too much rhetoric for one night, I'm goin to bed. Peace
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July 12th, 2005, 00:25 | #17 |
July 12th, 2005, 01:34 | #18 |
I thought I read somewhere (maybe in link posted above) that the next generation of digital Camo will be designed similiarly to fractal shapes. You will see pixelation of the original CADPAT/MARPAT styling from close up. As you step back the pixels will blend into the traditional camo shape, step back even further and you start seeing the camo shapes blend into larger pixelation and further back still it looks like larger camo shapes. This will allow the digital camo to be effective at close range, mid and far distances as well.
Regarding the first post and new design, I'd like to see a bigger splotch of the pattern but from initial view it looks like it is not effective as you step back a few feet. I can clearly see sharp edges that may not blend into real life well. Keep hacking as it's a good attempt.
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July 12th, 2005, 02:49 | #19 | ||
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July 12th, 2005, 04:06 | #20 |
I don't know about good info... this WAS the website that claimed that EGAs were made up of the pixels in the MARPAT pattern (vs actual EGAs in reality), and also claimed that Cadpat pattern had maple leafs in them.
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